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Reload this Page Unearthly Challenge is creeping up, let's get inspired

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Unearthly Challenge is creeping up, let's get inspired - 07-28-2009, 04:19 PM

Please use this thread to post links to VIDEOGAME environments you've found recently that either inspire you or may inspire others. I'll start with a couple of gem's found @ CGTalk:

Both are from Unreal 3.

http://forums.cgsociety.org/showthre..._source=cgtalk


http://forums.cgsociety.org/showthre...f=121&t=785708
  
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07-28-2009, 04:24 PM

technically wow.
looks awesome.
  
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07-28-2009, 04:32 PM

holy shit those look great. give me an oblivion type game with those kinda graphics and co op and ill never need another game again.
  
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07-28-2009, 04:32 PM

when's the challenge?
  
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07-28-2009, 04:44 PM

Starts in August last I was told.

Anyway - IMAGES! POST 'EM.
  
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07-28-2009, 05:03 PM

gorgeous

only complaint is the lack of much color outside of brown.

I'll post images if I come across any. until then i'll be refreshing and fapping hard to pics


WWJCC - What Would John Carmack Code?
  
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07-28-2009, 05:05 PM

thats rather nice and apart from the alpha overdraw deceptively simple... mmmmm


one day im gonna make something.....promise
  
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07-28-2009, 05:35 PM

  
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07-28-2009, 05:46 PM

Nice Rolf ;)

Let's see some more!
  
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07-28-2009, 06:51 PM



by Gerard Miley




and of course





I say, Gov-nah!!.
  
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07-28-2009, 06:58 PM

Oh and the Lord of Environments himself Stefan Morrell


I say, Gov-nah!!.
  
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07-28-2009, 07:32 PM

Not to be a Debbie downer, but I was hoping to see some videogame-made environments. The hope being people see them, get inspired, and wonder how they were achieved. Hopefully learning something along the way.

I suppose the higher-res stuff is good too as it'll have people wondering how they can achieve those environments with game limitations.

Bah ignore me, I'm thinking aloud.
  
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07-28-2009, 07:37 PM

Wow those are amazing, i love the first unreal shots..

I've always been interested in getting into environment art but its just so overwhelming to me..
  
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07-28-2009, 07:40 PM

Well, the first one I posted is concept art, the second one is Unreal3, and the last was high-res. So I thought it was a nice mix of everything.


I say, Gov-nah!!.
  
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07-28-2009, 08:16 PM

Those UT shots are awesome, thanks for posting. Can't think of a more painterly scene i've ever seen in UT3. Shows how far a few good floral assets can take your scene.

Last edited by crazyfingers; 07-29-2009 at 01:20 AM.
  
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07-28-2009, 08:40 PM

I like seeing some nicely detailed concept art, alot of the enviro concepts I see around the net look like 15 minutes speedpaints
  
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07-28-2009, 11:30 PM

ive been holding off doing anymore level art until unearthly challange! hope it starts soon!
been messing with smaller projects.
  
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07-28-2009, 11:54 PM

Damn those 2 unreal shots ooze atmosphere.
Looking forward to Unearthly Challenge again this year!
  
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07-29-2009, 08:07 AM

In preparation for unearthly I have been studying anatomy, am I a dum-dum head or what?
  
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07-29-2009, 10:06 AM

I wont paste the whole thread, but just in case someone missed it...

http://boards.polycount.net/showthread.php?t=62114



  
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07-29-2009, 10:13 AM

Adam: I like how the scenes you posted were inspired by classic paintings. In fact, they're much more pleasant to look at. Inspiring. I may have to actually join this year's challenge.
  
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07-29-2009, 10:15 AM



Alan Wake.


TallBrandon.com - Looking for work
  
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07-29-2009, 10:18 AM

Ooooh good call with the Alan Wake environment! Almost looks like TF2 done w/ HL2 art, eh?
  
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07-29-2009, 10:41 AM

Ha. I loved the "eh?" True Canadian.

Yea but HL2 times a million. Its too bad this game has taken forever and a year to release.

As for this unearthly challenge. I checked the website, they don't give much info on the actual challenge. What is it all about? Environment art?


TallBrandon.com - Looking for work
  
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07-29-2009, 10:51 AM

You basically team up with some guys to design and build a real-time spec scene.

/e

Heavy rain

Last edited by LEViATHAN; 07-29-2009 at 10:57 AM.
  
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