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View Full Version : A Texture (Advice Needed)


ShadowM8
10-30-2004, 01:56 AM
Hey guys,
I’ve been working hard to improve my texturing skills lately, this is one of my latest color maps I did for a simple model any advice would be highly appreciated.
http://student.vfs.com/~3d52serguei/images/Cooler_final.jpg

Badname
10-30-2004, 04:21 AM
I like it /images/graemlins/smile.gif Nice feeling on it.

JBoskma
10-30-2004, 05:36 AM
What about posting the model with texture on it as well? Then we can see if the placement is right. I like the texture btw

perna
10-30-2004, 05:54 AM
About the logo, though: Is it like a sticker or has it been painted on or what? Anything that can be peeled off would leave a different surface underneath, probably darker red, as those parts have been less exposed to the sun and weather than the other parts. But yeah, difficult to tell without seeing the model,like JBoskma says. What are all those dark vertical lines and the blurry darkened squares? What are the grey areas? Dirt, areas where the paint has worn thin or something else?

BackSlash
10-30-2004, 06:59 AM
Welcome to the forums shadow. I think it looks cool but I can't judge if it's not on the model.

adamBrome
10-30-2004, 09:22 AM
Shadow this is very good. But you'll have to post a pic of the model to get a proper, fullfilled, critique /images/graemlins/wink.gif
Great job. Good use of overlays and work with the logo.

kleinluka
10-30-2004, 09:52 AM
I think it's weird how the logo just sorta fades into the metal beneath it. It should chip off like paint usually does. The whole thing looks mighty blurred, which could be due to the JPG compression but who knows.... Definitely post a shot of the texture on the model.

rawkstar
10-30-2004, 02:59 PM
NUKA COLA!!!